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The Original Character Court

Amira Haddara

[Laurel]
Basics

Name: Amira Haddara
Age: 14
Gender: Female
Birthday: 4/16/01
Ethnicity: Arab
Hair color: Dark brown, but it is in a hijab.
Eye color: Dark Brown.
Height: 5'2"
Weight: 97 lbs
[Okay, this is good.]
Other physical descriptions: Amira has very tan skin, since her grandparents were immigrants from Saudi Arabia. Amira is a petite, skinny girl. She suffered from anorexia, and is slowly recovering. She still does not like the way she looks, but she is trying. She wears modest clothing and a hijab. Amira doesn't like jewelry, mainly because she doesn't think it has a purpose. She has scars up and down her back from a chimera. She had gone on a quest to save a fellow demigod, when she encountered a chimera.
[Cultural diversity is always nice!]
Sexual orientation: Heterosexual

Personality
Positive traits: Amira is very hardworking and diligent. She has always tried her best at things, from when she played piano, to her soccer games when she was 6.
She is also very competitive. Which can sort of be bad and good. In small amounts that worked to her advantage, but other times... not so much.
Amira also tries to be kind and polite to everyone, even though not everyone has been nice to her. When she was in 2nd grade, kids would make fun of her stepmother, because she wore a hijab. They would call her family terrorists, and say they didn't belong in America. Amira doesn't want others to feel the pain she felt when others were mean to her.
[Interesting and unique! Have some cyber-cookies :)]

Negative traits: Amira always has to be right, and she always has to win. Which can lead to her being very arrogant, and doing things she shouldn't. She does't think much before doing things. Her competitive nature can also make her do things she wouldn't do normally.
[It complements her positive traits.]

Fears/Phobias: She has Atelophobia, Kakorrhaphiophobia, and Homichlophobia. The first two are self explanatory but her Homichlophobia came from something that happened when she was little. Her family was driving home from a fourth of July party, and it got really foggy. And her father couldn't see where they were going, and they smashed into another car. Nobody was killed, but it was very traumatic since she was only 9 years old. She has always associated fog with bad things and it has left her with a very bad fear of fog.
[Yeah, the first two, I could see that in her personality. The last one also makes a lot of sense. Nice one!]

Fatal Flaw: Amira's fatal flaw is that she is easily drawn into competitions, and when there's a competition, Amira will win at all costs, forgetting her human nature, and loving and caring side.

Family and Background
Godly Parent: Nike
[Coolio :) ]
Mortal Parent: Abbas Haddara

Other relationships:
Amira has 3 half siblings that live in her cabin. Oliver Reed, Maeve O'Conner, and Natalia Gutierrez. Amira doesn't hate them, she just doesn't get along with any of them. They are too much like her, and when you put four very competitive kids in one cabin, things can get a little tense. [Yeah, that's true.] Amira isn't shy, but she isn't just friends with anybody. Her best friend at camp would have to be Sophia Williams, daughter of Demeter. They just work well together. Amira likes her because she doesn't try to compete with her, because they are unique in their own ways, and they both respect each others differences. At camp Amira also often hangs out with Matt Thomas, son of Hermes who understands the discrimination Amira went through, since he was the only African American kid in his school. Amira isn't friends with Alicia Terrell, daughter of Ares. But they often compete in races, and fights. It started when they were paired up for sword fights, they realized they were equal opponents.

Backstory:
Amira Haddara was raised in a loving home with her stepmom Leila, her dad, and her older half brother Jamal. They were a muslim family, and Amira grew up with a lot of hate from the town she lived in. There were no other muslim families in their town, and they travel through several towns to get to the mosque they worshipped at. When she was 11 her dad took her to Camp Half Blood for the summer. Amira felt out of place at first, but then she realized that nobody was actually judging her.
[Short but explains a lot of things.]

Combat-related questions
Camp: Camp Half Blood
Weapon of choice: A two foot long xiphos. Amira decided to call it νικητής or winner, but it was just made by one of the Hephaestus kids. Amira likes to make up cool stories about who could have had it before her though.
[Standard weapon but that's okay. :) ]

Other weapons:
Amira tries to be good at all forms of battle but she is not that good at much else besides using a spear.
[Well, that actually matches her personality. Nice little add-on.]

Powers and Abilities: She can influence the winner of the competition, but not determine the winner.
She has an advantage over others in competition, but it isn't guaranteed.
[You nuked this nicely. Not many people do that well. Good job!]

Comments:
Overall, you're character is well-balanced, not too overpowered. She's also pretty real as a person and seems to have a lot of depth. Those are the things that make very interesting characters! Four for you. :)

Final judgement: Isles of the Blessed

Notes

Comments

I am SO sorry for your loss. I havent lost too many people in my life, but i have lost enough to know its a horrible thing to go through. Are you going to continue The Original Character Court without her?

Bubba boy Bubba boy
5/15/16

@MrJoker20

I'm very sorry for your loss.

Almost_Alice Almost_Alice
4/8/16

@percabeth120

I think hearing that from her family is a fine proof.

MrJoker20 MrJoker20
4/6/16

@MrJoker20
umm, are you sure?

percabeth120 percabeth120
4/6/16

@percabeth120

I wish I would. May she rest in peace.

MrJoker20 MrJoker20
4/6/16